Release notes: iRacing 2018 season 3
It’s June. The month of the biggest endurance race of the year, the 24 hours of Le Mans. It’s also the month where iRacing release they season 3 build. The temperatures are rising outside, but with this great new build you can avoid the heat…
Release notes: iRacing 2018 season 1 build
The weather outside is frightful and the new iRacing build is delightful. Another iRacing season has passed and it’s time for a new build. While everybody is getting ready for the holidays, iRacing members discover the latest toys and updates in this new build. New…
iRacing 2017 season 4 build
It’s September again. This means two things: the start of the new NEO Endurance Series (NES) season is close and a new build for iRacing.
General development – round #6
It is time for another development blog post. The last post was from 2(!) years ago. A lot has changed since then, not only with NEO Endurance but also in my personal life
Season 4 details announced
A couple of weeks ago NEO Endurance published all details for the fourth season of the NEO Endurance Series (NES). Almost everything on the organisation side has evolved, thanks to another year of experience.
Coanda Simsport wins in Belgian forest
After an exciting race at the Nürburgring, the paddock went to Spa-Francorchamps for the penultimate round of the season. The race was a dress rehearsal for the big finale: 24 hours of Le Mans.
iRacing 2016 season 3 build
12 weeks have passed and this can mean only one thing: a new build is here! On June 8th iRacing has planned the release of the new build.
iRacing 2016 season 2 patch 2.2
iRacing released another minor patch today to fix some critical bugs. There are some fixes to netcode and another DirectX 11 fix. Read the full release notes below. Release Notes – 2016 – S2 – Patch 2.2 [2016.04.28.01] This patch aims to fix several remaining issues…
iRacing 2016 season 2 patch 3
A week after the latest patch iRacing will release another mid-season patch update. This patch aims to fix several remaining issues from the update of last week.
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